I am currently working with a team to produce a side-scrolling alien-blasting adventure! With deep roots in Metroid, so far this has been so much fun to draw and animate. This is an ongoing project with ever-updating graphics, all of which can be found on twitter! (That source is updated as soon as content is created, the same cannot be said for this static page)   Here are some initial concepts, as well as a still from one of the main character's run cycles.
Tara_Sketch1_Web

Initial Tara concepts

My personal favorite alien enemy, the "Roomba!"

Action frame of our heroine, Tara.

BoxesSignsSM

Some assets that will populate the city.

CityCloseUp_2

So much destruction! Painting currently. These have interchangeable parts that make for some wicked level design! Fresh from Illustrator and ready to be painted.

This buff baddie packs quite the punch!
IDH_7-5-16_BeginCityPaint

A mock-up of the level to gauge contrast while painting.

 
ScytheAlien_Cycles

Some of the early level alien sprite sheets

TaraCycles_Strips

Some of Tara's sprite sheets

DeathSs

It's always tough to design your main character's demise.

TaraCycles_SS

A nice hodgepodge of Tara's actions!

An Alien Concept - these are the psychic/intellectual foes.

AlienPirateScythe

Another Alien Concept - these guys need armour to support their questionable brain matter.

Alien Concept - the hungry hungry fish face.

A layer-able stylized explosion!

This veteran crew member is one tough cookie.

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Set to be released for the Wii U, this Metroidian side-scroller is a joy to work on.

Even more about this game can be found here:

A nice review!