CGD Summer Jam 2013 – CONWAY Game

Posted in Games, Pixel Blog
CGD Summer Jam 2013 – CONWAY Game

One of the products of the Cleveland Game Developers First-Ever Summer Game Jam!   Theme: The Butterfly Effect Team: Stephanie Frankiewicz – Creative/Art/Assets Mike Geig – Unity Programming Jeremy Handel – Sound FX and Music Philip Hedayatnia – UI menu elements and Level Design What started off as a simple game of staying alive in […]

Moly Jam 2012

Posted in Games, Pixel Blog
Moly Jam 2012

The FIRST EVER Moly Jam! Scattered (‘inspirational’) tweets set the tone of our jamming experience to be, well, interesting. Here is the fruit of the jam weekend: Play it here! Description You are a bear. You have a secret mission. You do not know the mission. It is too high-clearance for mere aqua-bears to know. You […]

Global Game Jam 2012

Posted in Games, Pixel Blog
Global Game Jam 2012

Around sometime near the end of Janurary 2012, this event happened. Sleep-deprivated, geeked-out, Dew-fueled Game Devers created a score of games within 48 hours. What a great time. Here are some disconnected images and scattered thoughts around our team game, ‘Orbrs,’ a Unity-Blender-Aftereffects powered game of joy and death. Not overly ambitious…   ORBRS: Team […]